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Physics for Animators - Paperback

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by Michele Bousquet (Author)

This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work.

Author Biography

Michele Bousquet is a longtime animator and instructor, and the author of more than 20 books on computer animation. Her freelance animation work has served clients like Autodesk and the Australian Broadcasting Corporation, and she has taught university-level animation classes at countless locations, including several art institutes. After years of answering questions about physics from animation students, Michele took on the task of formulating the answers into this book. Michele holds a Bachelor's degree in Mathematics and Computer Science from McGill University.

Number of Pages: 356
Dimensions: 0.9 x 9.2 x 7.4 IN
Illustrated: Yes
Publication Date: December 18, 2015